ALWAYSLIVE presents

ALWAYSLIVE : Phoenix Invitational

May 17-19, 2019 Greensboro, North Carolina

Messages

FINAL UPDATES ARE IN. Please check the schedule, see you all tomorrow.


Thanks,
AlwaysLive


5/18/2019 9:42 PM

Coaches,

Please check schedule to see where you placed in the bracket and verify game times for your first game. Also, see you all tonight at the After Party.


5/18/2019 7:57 PM

Dear Coaches, Parents, Family, and Friends,

Come out to the annuall Phoenix Invitational After Party. We will be Alexander's Devereaux on 2800 W. Gate City Blvd, Greensboro, NC 27403. The entry is free and doors open at 9pm.See you all after the game.



5/17/2019 2:09 PM

Good Morning,

We are looking forward to seeing you all this evening. Thanks for signing up to play in our event. If you haven't done so already, please sign into Basketball Exposure and upload a team roster. We need all rosters in before your first game.


Thank you and Good Luck,

AlwaysLive


5/17/2019 10:21 AM

Description

The ALWAYSLIVE: Phoenix Invitational will showcase the area’s best talent. ALWAYSLIVE maximizes recruiting exposure by gathering complete game video, advanced statistics and, player data. An ALWAYSLIVE event also provides enhanced player profiles for each participant which will be shareable with recruiters, coaches, and fans.

  • Tournament
  • All teams
  • Boys & Girls: 12th, 11th, 10th, 9th, 8th, 7th, 6th, 5th, 4th, 3rd, 2nd
  • A/B/C ability level(s)
  • $250.00 entry fee
  • 3 game guarantee
  • Exposure Certified event

Location

Greensboro Sportsplex Map
Greensboro Sportsplex
2400 16th Street
Greensboro, NC
Directions

Contact

Greg Williams
336-430-9689

Social

Download the ALWAYSLIVE App

ALWAYSLIVE Apple App ALWAYSLIVE Android App

General Information

ALWAYSLIVE TOURNAMENT RULES AND REGULATIONS

COACHES, PLAYERS, & PARENTS,

We would like to take this opportunity to welcome you to this ALWAYSLIVE Event. ALWAYSLIVE is changing the game for boys and girls basketball from grade school through high school by allowing teams and players to participate in quality events which will operate under the same standards as a live evaluation weekend. With ALWAYSLIVE it’s always the live period.

ALWAYSLIVE is ALWAYS REAL.

_________________________________________________________________________________________

REGISTRATION

ROSTER

GAME BALLS

SCHEDULE

CHAMPIONSHIP BRACKETS

AWARDS

COACH ATTIRE

GAME TIME is GAME TIME

ADMISSION

ALWAYSLIVE TOURNAMENT BASKETBALL RULES

The National High School Federation Rules and Regulations (NHSF) will apply to all games with the following exceptions.

ALL GAMES WILL BE PLAYED AS FOLLOWS:

  1. Middle and High School (Grades 7 through 12) will consist of two sixteen minute halves and will use a regulation size basketball. Women will use an intermediate size ball.

  2. Grades 3 through 6 will consist of two fourteen minute halves and will use the 28.5 intermediate size ball.

  3. No game will start before the scheduled time unless both coaches agree. There will be a minimum of a 5 minute warm-up period. Halftime will be 5 minutes unless both coaches agree to start earlier.

  4. Home team wears light colored uniforms (top bracket).Visitor team wears dark colored uniforms.

  5. Home team sits to the left of scorers table. Visitor teams sits to the right of scorers table.
    Each team will warm up on the end opposite its bench
    Timeouts will be awarded under NHSF rules (3 Full / 2 Thirty Second).

  6. Overtime: 3 minutes for Grade School (Grades 3 thru 6), 4 minutes for Middle and High School (Grades 7 through 12)

  7. The clock will stop for all whistle stoppages.

  8. Two (2) direct technical fouls during a game on a player, coach, or team representative will result in their ejection from that game and the next game of the tournament. Fighting and gross unsportsmanlike behavior can be more than one game and is at the discretion of the Tournament Director and/or State Director.

  9. Suspensions from USSSA sanctioned activities shall be governed by the USSSA Constitution.

  10. Each team is responsible for their warm-up and game balls and or any other items brought into the game. Alwayslive is not responsible for lost items.

  11. If a team forfeits two games by not participating; the team will be disqualified from the event and cannot participate in bracket/tournament play.

TEAM ROSTERS

  1. Rosters are allowed a maximum of fifteen (15) players.

  2. Proof of age and grade is required for all players on the roster. Acceptable proofs of age are: clean photocopies of birth certificates, adoption papers, or immigration papers. Proof of grade is a clean copy of any report card of the current school year or school document that indicates current grade level. Teams are required to have proof of age and grade upon check-in and throughout the tournament. It must be presented to representative/tournament director upon request.

  3. Girls wishing to compete on boys teams or in boys leagues will be allowed to do so as long as they meet the other age and roster requirements.

  4. No roster additions will be permitted after the team has begun play of its first tournament game within any tournament.

  5. Teams participating in the National Tournament are allowed to add three (3) additional players that were not on the roster at the time of their qualification.

GRADE/AGE DIVISIONS

  1. Alwayslive is grade based with age parameters and limitations determined by birth date, that allow players in each division to compete against other players currently at the same grade/age level.

  2. A player may qualify under the age exception rule if they have been advanced in grade due to academic excellence or parental preference.

PROTESTS

  1. All protest must be filed in writing within one (1) hour of the conclusion of the contest and must be accompanied by a $200.00 protest fee (refundable if protest is upheld). Official’s calls are not grounds for a protest.

  2. Tournament Directors rulings on protest are final.

MERCY RULE

  1. Once a team is leading by 25 points anytime in a game, the clock will continue to run. The only time the clock will stop is for injuries or timeouts.

  2. If the lead falls below 15 points, the clock will again be stopped for all whistle stoppages.

TIE BREAKER

  1. Two Teams Tied: Head-to-head result.

  2. Three or more teams: Point Differential System will be used.

  3. Teams will receive a point differential per game up to a maximum of plus 15 points for a win and a maximum of minus 15 points for loss. The team not involved in the tiebreaker will have its games eliminated. The team with the highest point total will win the tiebreaker and the second highest number will be seeded second, etc. If two teams are tied with points, then revert back to head-to-head. If there are still three teams tied, the team with the fewest points allowed in ALL games played in pool play wins. A forfeit is scored as a 15-0 game.

CONCUSSIONS

  1. Alwayslive , as a sanctioning body of athletic events, shares the concerns being raised on a national and local level regarding concussions and concussion symptoms in participants, coaches/ managers and umpires/referees in Alwayslive sanctioned activities.

  2. Alwayslive encourages its directors, umpires, coaches, referees, teams, team managers, and all adults involved in youth activities and participants to learn all they can about concussions in athletics and requires each of them and each of the Alwayslive directors to follow all federal, state and local laws (including concussion training and reaction laws) with regard to athletic competition sanctioned by Alwayslive.

  3. In addition, Alwayslive has added the following to the rule books of each Alwayslive sport which does not defer to another organization for its rule book:

    1. Upon becoming aware that a participant or coach/manager of his team has received a suspected concussion (or has been struck in the head area with any significant force), the Team Manager will not allow that person to participate in any Alwayslive sanctioned event and if occurring during an Alwayslive sanctioned event, shall have that person removed from the playing field of any Alwayslive sanctioned event.

    2. Upon becoming aware that a participant, coach/manager or official/umpire/referee has received a suspected concussion (or has been struck in the head area with any significant force), an Always Live official/umpire/referee or director will have that person removed from the playing field of any Alwayslive sanctioned event.

    3. Without a written medical written clearance from a licensed medical doctor to return to play, such persons will not be allowed to return to the Alwayslive playing field in an Alwayslive sanctioned event.

    4. For officials/umpires/referees, the medical written consent must be presented to the Team Manager and retained permanently by the Alwayslive State Director.

    5. For participants and coaches/managers, the medical written medical consent must be presented to the Team Manager and retained permanently by the Team Manager.

    6. Any Team Manager, who allows a coach/manager or participant back on an Alwayslive sanctioned event playing field without first obtaining the required written consent, may be suspended by the State Director for up to one year and upon request of the State Director, may be suspended for a longer duration by the Alwayslive disbarment committee.

    7. State Directors allowing an official/umpire/referee back in the field of play without the necessary consent will be subject to being disciplined as determined by the Alwayslive Board of Directors.

    8. In the event of severe head trauma in an Alwayslive sanctioned activity, the  Alwayslive injured person will not be moved and an ambulance will be called, unless otherwise directed by a qualified medical professional.

    9. The parent or guardian of the injured person, however, will not be bound by this protocol and may choose a different approach consistent with their legal rights as the parent or guardian.

NOTES

  1. Area and State Tournaments have the authority to modify local playing rules to accommodate local circumstances. All teams participating in the National Tournament must adhere to National Rules outlined above.

  2. There must be a minimum of four (4) teams per division for the National Tournament to be played. If less than four teams, the tournament director must contact the team with their options.

  3. Coaches of high school age teams playing in National Tournaments certified by the NCAA must be registered and certified by the NCAA in advance of the Tournament. Team Rosters must be entered on the NCAA site. (Visit www. ncaa.org for guidelines and deadlines to insure compliance on live period events).NO ENTRIES WILL BE ACCEPTED UNTIL REQUIREMENTS ARE MET. All players participating on high school age teams playing in NCAA certified events must attend the mandatory educational seminar held during the event.

  4. Tournament / M.V.P. / Hustle awards are determined by the coaches in the events. All recommendations must be submitted prior to leaving the event.

  5. Coaches are given passes and credentials at check-in. Any coach allowing unauthorized use of these credentials will be disqualified from the event.

  6. Unsigned seniors may participate in the 11th Grade Division at the National Championships.

 ALWAYSLIVE events are covered by the ALWAYSLIVE Service. Games will be videotaped, statted and player data will be collected to create NCAA-compliant ALWAYSLIVE Player Profiles on the online ALWAYSLIVE platform. ALWAYSLIVE Player Profiles will be provided to each player (14U and above) free of charge. Players can log on, claim their profiles, add their own data and share their profiles with friends, family and coaches.

The ALWAYSLIVE Player Profiles will also be made available to NCAA organizations, coaches, recruiters and scouts. ALWAYSLIVE maximizes the recruiting exposure and visibility of prospective-student-athletes pursuing college scholarships and other athletic advancement opportunities.

The ALWAYSLIVE platform provides college coaches and recruiters year-round access to NCAA-compliant player profiles and game performance data. Why should players limit their advancement opportunities to the few periods a year the NCAA allows in-person viewing of games and personal contact when they can be available 24x7x365 with ALWAYSLIVE.

 



The ALWAYSLIVE platform provides college coaches and recruiters year-round access to NCAA-compliant player profiles and game performance data. Why should players limit their advancement opportunities to the few periods a year the NCAA allows in-person viewing of games and personal contact when they can be available 24x7x365 with ALWAYSLIVE.

USSSA Sanctioned


All event related questions should be directed to Greg Williams at greg.williams@always.live or call 336-430-9689.

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